If your game have an older game code (older than 1.05) or a Showroom game code please contact us before perform the update.
Changes between 1.13 -> 1.16
1.0 / 1.5
- SOUND Adjustments implementation in Extended GAME code:
SYNTH= Instrumental music and sound FX.
Default 4
DAC = Drums and bass volumes levels.
Default 4
CVSD = Rudy Callouts volume.
Default 10
2.0
- New light shows integrated with game play
- New Attractive mode light shows.
- Integration of the side blades lights with game events.
- Integration of the bumper lights with the bumper hits.
Changes between 1.09 -> 1.13
1.0 / 1.5
- Shaker Implementation
2.0
- Shaker implemenation
- User can adjust volume levels 2.0 game adjustments (Music level, Sound effect level, and Voice level)
Changes between 1.05 -> 1.09
1.0 / 1.5
Extended menu features.
- Static translight lightning
- Animated translight lightning
- Adjustable brighness for Cabinet side - Backboard lightning.
- Fix Coindoor lightning
- Coil / Switch test for flippers and EOS switches
- Apron lightning for sling hit.
- Default highest coil setting for Tunnel and Trough kickout
- End of game lock ball release is enabled by default
- Gangway insert yellow
2.0
- Gangway insert yellow
- Scoop kickout warning GI flash
- Match percantage steps by 5%
- Credits clear entry
- Flipper coils added into coil test
- Outhole coil has been removed from coil test
- Outhole switch has been removed from switch test
- Steps target lights typo fixed in lamp test
- Service credit feature added
If you have any feedback please report to us.
Thanks!
Andrea DM
Pedretti - EPC