If your game have an older game code (older than 1.05) or a Showroom game code please contact us before perform the update.



Changes between 1.13 -> 1.16


1.0 / 1.5


- SOUND Adjustments implementation in Extended GAME code:
SYNTH= Instrumental music and sound FX.
Default 4
DAC = Drums and bass volumes levels.
Default 4
CVSD = Rudy Callouts volume.
Default 10


2.0


- New light shows integrated with game play
- New Attractive mode light shows.
- Integration of the side blades lights with game events.
- Integration of the bumper lights with the bumper hits. 



Changes between 1.09 -> 1.13


1.0 / 1.5


- Shaker Implementation


2.0


- Shaker implemenation
- User can adjust volume levels  2.0 game adjustments (Music level, Sound effect level, and Voice level)




Changes between 1.05 -> 1.09


1.0 / 1.5


Extended menu features.

- Static translight lightning

- Animated translight lightning

- Adjustable brighness for Cabinet side - Backboard lightning.

- Fix Coindoor lightning

- Coil / Switch test for flippers and EOS switches

- Apron lightning for sling hit.

- Default highest coil setting for Tunnel and Trough kickout

- End of game lock ball release is enabled by default

- Gangway insert yellow


2.0

- Gangway insert yellow

- Scoop kickout warning GI flash

- Match percantage steps by 5%

- Credits clear entry

- Flipper coils added into coil test

- Outhole coil has been removed from coil test

- Outhole switch has been removed from switch test

- Steps target lights typo fixed in lamp test

- Service credit feature added



If you have any feedback please report to us.

Thanks!

Andrea DM

Pedretti - EPC